Dragonite with Dragon Claw or Magneton with Discharge). This method for selecting a Secondary Charged Move was chosen because the battle algorithm prioritizes fast Charged Moves over the Main Charged Move in certain scenarios, so this helps give Pokemon access to their faster attacks even if they aren't as efficient on paper as other options (e.g. Since this weighs moves by energy, fast-charging moves are more likely to be selected than slow ones.
Beast battle simulator biggest batttle simulator#
When using the auto select option, the simulator calculates which moves would be optimal in the current matchup. Pokemon that are above level 35 to meet the CP cap have different default IV's to represent those found in lucky trades. "Overall" is a product of the three stats and gives a general idea for performance, mostly useful for comparing Pokemon of the same or similar species.īy default, Pokemon have an IV combination that is the 64th best IV combination (sorted for stat product) using an IV floor of 5. The stats shown are a Pokemon's actual stats at the given CP or level. Pokemon StatsĪ Pokemon's actual stats are a result of its base stats, IV's, and a CP multiplier (determined by level). Victories will always have a minimum Battle Rating of 500īattle Rating is a way of measuring battles beyond simply "win" and "loss" it may be valuable to know not only which Pokemon can win, but which can do so while sustaining the least amount of damage, leaving them in a better position for the next fight. Battle Rating has a hypothetical maximum of 1000 (victory with no damage taken) and a hypothetical minimum of 0 (loss with no damage dealt). In other words, a Pokemon gets up to 500 points for the percentage of HP it damages in battle and up to 500 points for the percentage of HP it survives with.
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The Battle Rating formula is:īattle Rating = (500 x (Damage Dealt / Opponent's HP)) + (500 x (HP Remaining / HP)) Battle Ratingīattle Rating is a metric used to represent each battle's outcome. We hope the simulator can serve as a helpful guide for real-world battles.īelow are details for how the battle simulator works. While the simulator strives to paint as accurate a picture as possible, note that various factors may affect the outcome of an actual battle, such as Pokemon stats, latency, device performance, and human decision-making. It displays a timeline of what each Pokemon does, and how much damage they deal. Among them, we would like to mention that the Uruk-Hai and particularly large trolls in Ultimate Epic are the least totally accurate, while Chuck Norris is rendered with a very high level of fidelity.Can Pokemon A beat Pokemon B, and by how much? The battle simulator seeks to calculate and illustrate the answer to that question. There are, of course, some things about Ultimate Epic Battle Simulator that are not entirely, totally accurate. However, we will admit that the helmets in Totally Accurate Battle Simulator are top-notch. It features things like textures, for both the characters and the landscapes they fight on, giving it an edge in the realism category.
Beast battle simulator biggest batttle free#
While not free (see above), some would consider this a good deal.ĭespite what the titles would lead you to believe, Ultimate Epic Battle Simulator is actually a bit more accurate than Totally Accurate Battle Simulator. It entered Steam’s Early Access program just about a week ago, and developer Brilliant Game Studios has currently discounted it 10 percent off its $15.99 price tag.
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It is also not done yet, although it is actually for sale. Ultimate Epic Battle Simulator is also a game you can play right now. It's set to release some time in 2017, but you can sign up for the alpha now.Posted by Polygon on Monday, November 28, 2016 Totally Accurate Battle Simulator is exactly what it sounds like: A gritty, unflinching, and surprisingly humanistic depiction of ancient warfare.